Electromagnetic diffraction components associated with at random aimed onedimensional cylinders

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Several force measurement are also realized at each finger phalanx. The versatility of the prototype is finally demonstrated by presenting several possible hand configurations while handling objects with different sizes and shapes.To endow robots with the flexibility to perform a wide range of tasks in diverse and complex environments, learning their controller from experience data is a promising approach. In particular, some recent meta-learning methods are shown to solve novel tasks by leveraging their experience of performing other tasks during training. Although studies around meta-learning of robot control have worked on improving the performance, the safety issue has not been fully explored, which is also an important consideration in the deployment. In this paper, we firstly relate uncertainty on task inference with the safety in meta-learning of visual imitation, and then propose a novel framework for estimating the task uncertainty through probabilistic inference in the task-embedding space, called PETNet. We validate PETNet with a manipulation task with a simulated robot arm in terms of the task performance and uncertainty evaluation on task inference. Following the standard benchmark procedure in meta-imitation learning, we show PETNet can achieve the same or higher level of performance (success rate of novel tasks at meta-test time) as previous methods. In addition, by testing PETNet with semantically inappropriate or synthesized out-of-distribution demonstrations, PETNet shows the ability to capture the uncertainty about the tasks inherent in the given demonstrations, which allows the robot to identify situations where the controller might not perform properly. These results illustrate our proposal takes a significant step forward to the safe deployment of robot learning systems into diverse tasks and environments.Traditionally, the robotic end-effectors that are employed in unstructured and dynamic environments are rigid and their operation requires sophisticated sensing elements and complicated control algorithms in order to handle and manipulate delicate and fragile objects. Over the last decade, considerable research effort has been put into the development of adaptive, under-actuated, soft robots that facilitate robust interactions with dynamic environments. In this paper, we present soft, retractable, pneumatically actuated, telescopic actuators that facilitate the efficient execution of stable grasps involving a plethora of everyday life objects. The efficiency of the proposed actuators is validated by employing them in two different soft and hybrid robotic grippers. The hybrid gripper uses three rigid fingers to accomplish the execution of all the tasks required by a traditional robotic gripper, while three inflatable, telescopic fingers provide soft interaction with objects. This synergistic combination of soft and rigid structures allows the gripper to cage/trap and firmly hold heavy and irregular objects. The second, simplistic and highly affordable robotic gripper employs just the telescopic actuators, exhibiting an adaptive behavior during the execution of stable grasps of fragile and delicate objects. The experiments demonstrate that both grippers can successfully and stably grasp a wide range of objects, being able to exert significantly high contact forces.This paper introduces a new genetic fuzzy based paradigm for developing scalable set of decentralized homogenous robots for a collaborative task. In this work, the number of robots in the team can be changed without any additional training. The dynamic problem considered in this work involves multiple stationary robots that are assigned with the goal of bringing a common effector, which is physically connected to each of these robots through cables, to any arbitrary target position within the workspace of the robots. The robots do not communicate with each other. This means that each robot has no explicit knowledge of the actions of the other robots in the team. At any instant, the robots only have information related to the common effector and the target. Genetic Fuzzy System (GFS) framework is used to train controllers for the robots to achieve the common goal. The same GFS model is shared among all robots. This way, we take advantage of the homogeneity of the robots to reduce the training parameters. This also provides the capability to scale to any team size without any additional training. This paper shows the effectiveness of this methodology by testing the system on an extensive set of cases involving teams with different number of robots. Although the robots are stationary, the GFS framework presented in this paper does not put any restriction on the placement of the robots. This paper describes the scalable GFS framework and its applicability across a wide set of cases involving a variety of team sizes and robot locations. We also show results in the case of moving targets.Modeling deformable objects is an important preliminary step for performing robotic manipulation tasks with more autonomy and dexterity. Currently, generalization capabilities in unstructured environments using analytical approaches are limited, mainly due to the lack of adaptation to changes in the object shape and properties. Therefore, this paper proposes the design and implementation of a data-driven approach, which combines machine learning techniques on graphs to estimate and predict the state and transition dynamics of deformable objects with initially undefined shape and material characteristics. The learned object model is trained using RGB-D sensor data and evaluated in terms of its ability to estimate the current state of the object shape, in addition to predicting future states with the goal to plan and support the manipulation actions of a robotic hand.Snake robotics is an important research topic with a wide range of applications, including inspection in confined spaces, search-and-rescue, and disaster response. selleck Snake robots are well-suited to these applications because of their versatility and adaptability to unstructured and constrained environments. In this paper, we introduce a soft pneumatic robotic snake that can imitate the capabilities of biological snakes, its soft body can provide flexibility and adaptability to the environment. This paper combines soft mobile robot modeling, proprioceptive feedback control, and motion planning to pave the way for functional soft robotic snake autonomy. We propose a pressure-operated soft robotic snake with a high degree of modularity that makes use of customized embedded flexible curvature sensing. On this platform, we introduce the use of iterative learning control using feedback from the on-board curvature sensors to enable the snake to automatically correct its gait for superior locomotion. We also present a motion planning and trajectory tracking algorithm using an adaptive bounding box, which allows for efficient motion planning that still takes into account the kinematic state of the soft robotic snake.